If you have a roll on your person you may heal yourself after taking a hit during your bleedout.
Heals - Masking tape rolls can be found throughout the field. Weapons - Snipers, mounted MGs, miniguns, etc. Grenades - Enola Gay grenades provided by sponsor - 2x spawn per evolution placed by admins However, keep your eyes peeled, as some things have been placed throughout the field to aid you in your survival efforts. Players are allowed to outfit themselves with whatever clothing, gear, weapon, ammo, etc. If your lootsack has been looted you must bring it with you off the field. Once the 5 minutes has gone by players are to leave their loot sacks if unlooted and walk off the field. Once hit, you are required to sit where you were shot with your dead rag visible, lootsack open to be looted, and wait for 5 minutes to bleedout. Certain extraction points are more convenient in location or safer to extract but may have additional requirements to utilize such as: must pay x loot, Must activate "the switch", must have at least one friendly player with you. Once you enter the extraction zone you must survive an additional seconds before extraction is complete and you’ve been officially declared an escapee. Extraction points will be manned by an admin with a stopwatch. Be wary of extraction campers though! AMBUSHING PLAYERS AS THEY LET THEIR GUARD DOWN IS A LEGITIMATE TACTIC AND WILL BE ALLOWED AND/OR ENCOURAGED. You’ll need to find and use these points to get out of the raid successfully with your loot. Scattered throughout the map will be various extraction points. Players who enter mid-raid as a Scav may loot as normalįor any of your loot to matter, you need to survive and actually escape. Starting scavs begin the game with a random amount of loot/items in their bag and MAY NOT loot the field - ONLY loot dead PMCs/Scavs Scavs may only bring one extra mag for their gun(s)īring a secondary or a tertiary if you want but only 1 extra mag per weapon Scavs are also only permitted one magazine! (So maybe bring a high-cap, just in case D ) Playing as a scav gives players additional opportunities to cash in more loot towards their total towards the grand prize but provides less monetary opportunities than a PMC. Scavs, however, are not given objectives, so their only means of loot are what they can find. Like PMCs, Scavs will have the sole objective of getting as much loot as possible and successfully extracting at a marked extraction point on the map. Once per evolution, up to 15 scavs will enter the playing field. Successfully extract with 3 scav dogtag cards Objectives can include but are not limited to the following: Objective Cards are randomized objectives to complete during your time in an evolution. ADDITIONAL PMC CARDS MUST BE PURCHASED USING LOOT POINTS.*** ***WARNING - EACH PLAYER ONLY GETS ONE PMC CARD AT THE BEGINNING OF THE DAY. PMC Dogtag cards are worth a fair amount of loot points as well so killing and looting enemy PMCs is always worth your time. PMCs can also loot dogtag cards from enemy PMCs and Scavs. Potentially, a PMC who completes an objective and extracts successfully could get more loot points than a player who spent the whole evolution looting. Completion of an objective card is worth a very large amount of loot points. PMCs are also, however, given their objective card at the beginning of each match.
PMC players will have the full 60 minutes of each evolution to collect as much loot as possible. The player or team with the highest cached loot at the end of the day will be declared the winner.
All loot you have collected will be left behind in the loot sack to be looted by another player. If you bleed out (see rules) while on the field you must drop your loot sack and walk off of the field. Players must then extract at one of the marked locations before game’s end to cash in their loot. Loot can be found almost anywhere but the higher-value loot will usually be located in areas with either little cover or towards the center of the map. Upon game start, players will be tasked with finding as many loot tokens (poker chips) as possible and placing said tokens in their loot bags (cinch sack provided at game start). PMCs, however, will also begin each match with an objective card (See PMCs Section). Each player will be provided a loot bag and a dogtag card marked either PMC or Scav before each game. Players will participate in multiple timed evolutions (60 mins) called raids either solo or as a squad of up to 4.